Yeti Tackle ~ Timothy Settle ~ Virginia Tech Hokies ~ 6027/330
Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.
For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.
Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:
Yetii ~ Yetis have the Size of Nose Tackles but the WingSpan of Defensive Ends. As such, they are genuine Hybrids, and can conceivably line up anywhere from Tackle to Tackle, across from the Offensive Line.
The Prototype would be somewhere around 6050/325 or so.
Of course, where and how any given Coach chooses to deploy his Players is his Business. Players that I characterize as Yetis may often or even routinely do line up anywhere, on any given Down. My only purpose is simply to identify what I perceive as Skill Sets, to distinguish types, if you will, and perhaps create a universal Point of Reference.
When evaluating Yetii, this is how I break down the Attributes to which I pay most particular attention:
Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the Torso Power in the world will still fail if you simply can't dig in your Heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.
Agility: Launch Velocity, Acceleration, and, above all: Fluidity or Core Agility, which, I believe, is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous Asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're lurching around like FrankenStein.
Frame: Vertical Leverage, Hands, Arm Length, and WingSpan.
Combat Skills: Vertical Leverage, Paw Positioning, Paw Persistence, and FootWork. Above all: Pass Rush Repertoire.
Processing Speed: How quickly and effectively one Reads & Reacts to the Rapidly Roiling Tactical LandScape!!
Motor: Intensity and Stamina: How much Work has been put into Conditioning, and how it manifests itself.
Run Defense: All the Above, applied.
Pass Rush: Ditto.
Broken down into SubCategories, it'd go something like this:
* Core Power ~ lower body Power. Core Power trumps Torso Power. Tyrannosaurus Rex had exceptional Core Power.
* Torso Power ~ upper Body Power. Important, but not crucial. T Rex had lousy Torso Power...yet was King.
* Anchoring Strength against the Run.
* Drive Power, Rushing the Passer.
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Launch Velocity ~ Speed into Contact off the Snap.
* Acceleration ~ Short Speed or Quickness.
* Vertical Leverage. Height is crucial, but it's actually better, I believe, to be an Inch shorter than an Inch Taller.
* Hands. The larger the better, generally, but compact is never a bad Attribute in The Trenches.
* Arm Length. Absolutely crucial. He who boasts the longer Arms initiates Combat.
* WingSpan. Arm Length + Torso Width. A more complete Measurement.
* Lateral Leverage. Angles. Getting Square or better with the Target.
* Paw Positioning ~ It's all about Angles & Leverage.
* Paw Persistence ~ RPMs: Activity & Persistence.
* FootWork ~ RPMs: Activity & Persistence.
* Pass Rush Repertoire: Variety.
* Reading & Reacting to Offensive Blocking Schemes with Speed & Precision.
* Field Vision: Finding Targets & approaching them effectively.
Power: 100. Big, as I am doubtlessly overly fond of saying, does not necessarily translate to Strong...but Timothy Settle? Oh, he's strong, all right. He's got more mass than he needs, even having burned off 30 or 40 pounds prior to last year's campaign, and indeed I believe that his Functional Power would actually improve with less belly hindering his movement, but he is nevertheless possessed of genuinely awesome Core Power, terrific Torso Power, and can both provide an immovable colossus as a Run Defender and unstoppable Rolling Thunder as a Pass Rusher.
Agility: 80. Settled graded horribly at The Combine, but all I can say about that it to speculate that maybe he worked out too much and too close to the day of testing to let his body recover adequately, because on Tape he exhibits outstanding Launch Velocity, impressive Fluidity, and ~ this is not a typo ~ tremendous Closing Speed. At 325 Pounds.
Frame: 60. Mediocre WingSpan, but excellent Height for optimal Vertical Leverage...and he uses it very well.
Combat Skills: 66. He's still got plenty of development to do, but his Paw Persistence is excellent, and while his Lateral Leverage needs some work, his FootWork was excellent, his Paw Positioning was exceptional, and while his Pass Rushing Repertoire needs more development, he repeatedly exhibited some awesome moves.
Processing Speed: 66. Really impressive. Settle finds the Ball early and often.
Motor: 80, but trending towards 100 if he continues to improve his Conditioning, because his Intensity is sensational.
Run Defense: 90. Exceptional Hustle and remarkable Range in Pursuit, and absolutely dominant at The Point of Attack.
Pass Rush: 70. Settle crashed the Pocket one Hell of a lot more often than you might expect at his Weight, combining explosive straight line Speed, Power, remarkable Fluidity, and occasional feats of brilliant Combat violence to penetrate, disrupt, and generally wreak havoc. This is no joke: If he continues to develop those Combat Skills and his Conditioning, he could develop into one of the most dangerous Pass Rushers in the league in his Weight Class.
What a joy and a pleasure it was, to study Timothy Settle. This is a 325 Pounder who is absolutely relentless, who's Motor doesn't seem to stop for anything, and who matches that exciting, inspiring, and infectious enthusiasm with startlingly developed Combat Skills and Field Vision and makes Play after Play despite being often double-teamed.
I cannot fathom how it's even possible that he lasted as long as he did in this past draft. Yes, I understand of course that his Combine Numbers sucked, but CyberScouts and the NFL often wave those "Sell" signs when the Tape says "Buy"...And holy Hell, did the Tape scream "Buy"!!! That's the way I saw it, anyway...Wow.
Ceiling? SuperBeast. #01, and I do mean the top Pick in the entire Draft. If Timothy Settle fulfills what I perceive to be his full Potential, he will become an Immovable Colossus of a Point of Attack Run Defender, terrifying Rolling Thunder with astonishing Range as a Pursuit Run Defender, and a shockingly disruptive and destructive Pass Rusher.
On top of all that, his Energy is amazing, and his Locker Room value is potentially immense, for the potential impact, there.
This is type of Talent and impact and potential Leadership that you can prospectively build your entire Defense around.
And he's not even 21, yet!!
Floor? Contender. 4th/5th Round. If his Focus stalls, resulting in his Conditioning slipping back to where it was before, and his Game ~ Combat Skills and Field Vision ~ stagnating, he could prove to be frustratingly mediocre.
Risk/Reward Ratio? Good, though not without Risk. I won't pretend to know his Character intimately, and his Conditioning was poor until his Coaches challenged him a year ago. It's therefore conceivable that his success might be more contingent on the Coaching and the Locker Room providing quality initial guidance, as he is especially young.
However, there's no question that he is trending in the right direction, as his Conditioning, Combat Skills, and Field Vision all improved by leaps and bounds last year, and he transformed into the lightning rod of his squad!!
In short: Mediocre downside, magnificent upside, sharply trending upward, young, enthusiastic...and smart.
Pay the man!!
Thank you so very much, Draft BreakDown, without whom my Work would be virtually impossible.
Please also note, Fellow FootBall Fiends: These CyberScouting Reports are not intended as predictions of success or failure, but as assessments ~ ludicrously amateurish assessments ~ of potential success. FootBall is a rough and often unfair business, and many a worthy Prospect has fallen far short of his potential, sometimes not because of his own failings, but because of those of coaching, scheme, timing...or because huge investments were made on other Prospects.
In other words: If any of my Super Dooper Deeper Sleepers ever fail to fulfill their vast potential, I’m confident that it goes without saying that it wasn’t their fault…or mine!!...Yes, I think that I'm being funny.
In other words: Caveat Emptor, Fellow FootBall Fiends!!
Enter at your own risk!!