Offensive Tackle ~ Brandon Shell ~ South
Carolina GameCocks ~ 6054/324
The Gutters are riddled with the Corpses of Teams that were built around so-called "skill" Players ~ teams that delighted their Fantasy FootBall Fans every Year, all the way until January...until The Only Games That Really Matter.
It is then, of course, that the Capacity ~ or lack thereof ~ to Move The Chains and protect the QuarterBack against PlayOff Caliber Defenses rears its ugly head. And another Team built for Fantasy FootBall bites the dust.
This is how I break things down, when I'm evaluating Offensive Tackles:
Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial. All the upper body Strength in the world will still fail if you simply can't dig in your heels. But Core Power enables an Offensive Lineman to project Power in the Running Game and to reject Power in the Passing Game.
Agility: Launch Velocity, Acceleration, and above all: Fluidity or Core Agility. Core Agility is even more essential to sustained good Health ~ and to sustained good FootBall ~ than Core Power. The ability to react with Serpentine smoothness is a tremendous asset in all Aspects of the Game, and certainly in the Hand to Hand Combat that characterizes Trench Warfare. All the Power in the World goes only so far if you're stiff and lumbering out there.
Combat Skills: Paw Power, Mechanics ~ Hand Speed & Positioning ~ and of course: Frame.
Intangibles: Processing Speed and Motor. Processing Speed or Diagnostic Velocity is about how quickly and effectively one Reads & Reacts to how the Rapidly Roiling Tactical LandScape effects Blocking Schemes, and Motor is about Endurance and Drive: How much Work has been put into Conditioning, and how it manifests itself.
Run Blocking: Power, Agility, Combat Skills, Processing Speed, and Motor.
Pass Blocking: Power, Agility, Combat Skills, Processing Speed, and Motor.
Broken down into SubCategories, it'd go something like this:
* Core Power ~ lower body Power. Core Power trumps Torso Power. Tyrannosaurus Rex had exceptional Core Power.
* Torso Power ~ upper Body Power. Important, but not crucial. T Rex had lousy Torso Power...yet was King.
* Anchoring Strength in the Passing Game. The capacity to Stand one's Ground.
* Drive Power in the Running Game. The capacity to drive your man back.
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Launch Velocity ~ Speed into Contact off the Snap.
* Acceleration ~ Short Speed or Quickness.
* Frame ~ Arms, Hands, and above all: WingSpan.
* Field Vision ~ Reacting to the Tactical LandScape: It's all about Angles & Leverage.
* Paw Positioning ~ It's all about Angles & Leverage.
* Paw Persistence ~ RPMs: Activity & Persistence.
* FootWork ~ RPMs: Activity & Persistence.
* Processing Speed ~ Field Vision. Reading Defensive Schemes quickly and effectively, and finding 2nd Level Targets.
* Motor ~ Intensity and Duration.
* Power ~ Drive Power to project Power in the Running Game.
* Agility ~ especially Acceleration DownField or to the Flank.
* Combat Skills
* Processing Speed
* Power ~ Anchoring Strength to reject Power in the Passing Game.
* Agility ~ especially Fluidity to Mirror the Pass Rusher.
* Combat Skills
* Processing Speed
Agility: Mediocre all around Agility ~ Launch Velocity, Fluidity, and Acceleration.
Combat Skills: Mediocre. FootWork, Persistence, and Paw Positioning: Mediocre.
Intangibles: Not good. Marginal Field Vision and mediocre Motor.
Run Blocking: Meh.
Pass Blocking: See Above.
And his Hands, Arms, and WingSpan are excellent.
Add to that his Pedigree as the Great Nephew of legendary Hall of Fame Tackle Arthur Shell, and I'm ready to splash the Beast Grade on this guy and shake my head at the Ignorance of The Market for letting this Gem slip so far.
Yeah. Not so much. As Christopher Berman says: That's why they play the Games.
On the Field of Battle, Brandon Shell, Great Nephew of the Hall of Famer and himself a 4 Star Recruit, exhibits little Power, Fluidity, or Speed, manifests raw Combat Skills, shaky Field Vision, and a dubious Motor.
That WingSpan and that 10 Yard Split are worth a Pick, but all things considered I'd have to call'm a Long Shot.
Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!
None of this is even remotely a Complaint, mind you, but rather a Warning!! Caveat Emptor!