RoverBack ~ Justin Reid ~ Stanford Cardinal
Old Roles are getting dramatically transformed, and virtually every Front 7 ~ or Front 6!! ~ Defensive Job Description is transitioning into an Hybrid Role where the Defender is asked to excel in multiple Roles and in multiple Fronts.
For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.
Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:
Rovers ~ RoverBack is my term for what Earthlings refer to as "Strong Safeties". I don't find the employment of "Safety" as a moniker for a Position to be nearly as demeaning as "LineBacker", mind you, but it's still a pretty lame term for a Gladiator, if you ask me. The Prototype would be somewhere around 6000/210, or thereabouts.
Rovers are of course Hybrids, in that they are tasked equally with Run Defense and Pass Defense.
When evaluating RoverBacks, this is how I break things down:
Power: Above all: Core Power. Torso Power is important, but Core Power, from the Knees to the Ribs, is absolutely crucial.
Agility: Acceleration, Ricochet, Fluidity, and Verticity ~ that's Turn & Burn Acuity, to you Earthlings!!
Processing Speed: How quickly and effectively one Reads & Reacts to the developing Play.
Tackling: Thunderous Booms are all very well, but I'm more interested in form and efficiency!!
Run Defense: Power, Agility, Combat Skills, Processing Speed, Motor, Navigating Traffic, and Tackling.
Pass Coverage: Agility, Processing Speed, and Field Vision.
CatchPoint Capacity: Tracking, Timing, Combat Skills, and WingSpan.
Broken down into SubCategories, it'd go something like this:
* Core Power ~ lower body Power. Core Power trumps Torso Power. Tyrannosaurus Rex had exceptional Core Power.
* Torso Power ~ upper Body Power. Important, but not crucial. T Rex had lousy Torso Power...yet was King.
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Ricochet ~ How crisply and how rapidly one breaks in a new direction.
* Acceleration ~ Short Speed or Quickness. Closing Speed.
* Verticity ~ The Ability ~ or lack thereof ~ to Flips Hips and Turn & Burn in Pass Coverage.
* How quickly and effectively one Reads & Reacts to the developing Play.
* Combat Skills
* Processing Speed
* Agility ~ Fluidity, Ricochet, Acceleration, and Speed, baby!!
* Processing Speed ~ Reading and Reacting with Speed & Precision to Offensive Tactics.
* Field Vision ~ Processing Speed with an emphasis on the Tactical LandScape.
* Combat Skills
* Vertical Agility
Power: 50. Adequate Core Power. Sufficient Torso Power.
Agility: 66. Excellent Speed and Acceleration, though average Acceleration and Fluidity.
Processing Speed: 40. Fast Reaction times, but sometimes premature and sometimes disastrous.
Tackling: 50. Good Effort. Shaky Form.
Run Defense: 50. Competitive at The Point of Attack and In Pursuit, but inconsistent.
Pass Coverage: 40. Decent Verticity, but shaky Reaction Speed and Efficacy.
CatchPoint Capacity: 75. Tremendous Vertical Agility and decent Timing & Trajectory.
But the younger Reid, Justin Reid, tempts me to play with fire a second time.
There is talent, there, but there is also a lot of evidence of less than stellar attention to detail, which is surprising from a Stanford Player. Of course Stanford's reputation is far richer than my own, I must add...
My take on Justin Reid, whatever it may thus be considered to be worth, is that he, while having played CenterFielder at Stanford, projects better as a RoverBack, but not by much. There are deficiencies in both aspects.
But there're possibilities, as well.
All in all, I foresee a Contender ~ a prospect with enough Power, Agility, and Processing Speed ~ though with shaky Field Vision ~ to compete to start, but who's got a lot of development ahead'f'm to reach that goal.
Thank you so very much, Draft BreakDown, without whom my Work would be virtually impossible.
Please also note, Fellow FootBall Fiends: These CyberScouting Reports are not intended as predictions of success or failure, but as assessments ~ ludicrously amateurish assessments ~ of potential success. FootBall is a rough and often unfair business, and many a worthy Prospect has fallen far short of his potential, sometimes not because of his own failings, but because of those of coaching, scheme, timing...or because huge investments were made on other Prospects.
In other words: If any of my Super Dooper Deeper Sleepers ever fail to fulfill their vast potential, I’m confident that it goes without saying that it wasn’t their fault…or mine!!...Yes, I think that I'm being funny.
In other words: Caveat Emptor, Fellow FootBall Fiends!!
Enter at your own risk!!