CornerBack ~ Daryl Worley ~ West Virginia
Mountaineers ~ 6006/204
For that reason, and in order to offer NomenClature that speaks not to archaic, obsolete "Positions", but rather to Skill Sets that accurately reflect the dynamic Changes of the 21st Century Game and the Roles they have spawned, I have undertaken to craft Terminology that is designed to break Skill Sets down as they really are.
Defensive Coordinators have, since Time Immemorial, employed highly creative terminology in devising Defenses and in designating Assignments. In that Spirit, I have admittedly indulged myself considerably in devising the following NomenClature. It is undeniably colorful, but I like to think that there's an underlying Logic, as well:
CornerBacks ~ I find it quite amusing that the very last Skill Set on my list is the only Defensive Skill Set ~ so far!! ~ for whom I haven't adapted or invented a new Term. The Prototype would be about 6000/195.
CornerBacks are of course Pass Defense Specialists, but I will include Run Defense in my Evaluations. But I will note, of course, that as with Blocking as it pertains to WideOuts, it is desirable, yes, but its absence is no Red Flag.
Agility: Acceleration, Ricochet, Fluidity, and Verticity ~ that's Turn & Burn Acuity, to you Earthlings!!
Processing Speed: How quickly and effectively one Reads & Reacts to the developing Play.
Run Defense: Power, Agility, Combat Skills, Navigating Traffic, Processing Speed, Motor, and Tackling.
Pass Coverage: Combat Skills, Agility, Processing Speed, and Catch Point Capacity.
Broken down into SubCategories, it'd go something like this:
* Fluidity, above all things: Core Agility & Flexibility makes everything possible.
* Ricochet ~ How crisply and how rapidly one breaks in a new direction.
* Acceleration ~ Short Speed or Quickness. Closing Speed.
* Verticity ~ The Ability ~ or lack thereof ~ to Flips Hips and Turn & Burn in Pass Coverage.
* How quickly and effectively one Reads & Reacts to the developing Play.
* Combat Skills
* Navigating Traffic
* Processing Speed
* Combat Skills
* Processing Speed
* Catch Point Capacity
Processing Speed: Effective. Impressive Run Defense Field Vision. Adequate Pass Coverage Field Vision.
Run Defense: Impressive, with excellent Potential. Impressive capacity to rapidly read and react to the Tactical LandScape. Exceptional Fluidity, though mediocre Acceleration getting to the Play. Exceptional Appetite for Combat. Competitive Combat Skills and Tackling, but an absolutely sensational WingSpan means enormous Potential to develop.
Pass Coverage: Mediocre Off Coverage Potential, but tremendous Press Corner Potential, due to'is exceptional Fluidity and that phenomenal WingSpan. His Combat Skills need a lot of work, though, before he attains that Potential.
His Chances of doing so? Of fulfilling his Potential? I'd say: Pretty good. I love his Motor on Tape, I couldn't care less about a misdemeanor Assault Charge, and his Processing Speed as it is indicates he's got something on the Ball.
Raw? Yes. Risky? Sure. He doesn't overwhelm me with what I can perceive of his Intelligence and Motor.
But he does impress me. A worthwhile Bet, I'd say, to the Team spending a 2nd or 3rd Rounder on'm.
Grateful Thanks, as always, for the crucial Work done by the folks at Draft BreakDown!!
This is not is even remotely a Complaint, mind you, but rather a Warning: Caveat Emptor!!